[settings]
my_peds4Count = 13
my_peds4[0]Model = s_m_m_strperf_01
my_peds4[0]Model2 = 0x795AC7A8
my_peds4[0]Positionx = 1367.844
my_peds4[0]Positiony = 6569.651
my_peds4[0]Positionz = 12.81159
my_peds4[0]Heading = 65.99395
my_peds4[0]Task = 20
my_peds4[0]Weapon = Bat
my_peds4[0]Group = 1
my_peds4[0]SeatPosition = -1
my_peds4[0]my_peds_variation = Random
my_peds4[0]my_peds_Accuracy = 60
my_peds4[0]my_peds_Health = 800
my_peds4[0]my_peds_Armour = 0
my_peds4[0]my_peds_Invincible = False
my_peds4[0]my_peds_DrivingSpeed = 60
my_peds4[0]my_peds_DrivingStyle = Normal
my_peds4[0]my_peds_CombatEngaugeRange = 5
my_peds4[0]my_peds_CanLeaveGuardRange = False
my_peds4[0]my_peds_GuardRange = 5
my_peds4[0]my_peds_VecFallowDist = 5
my_peds4[0]my_peds_seeingRange = 5
my_peds4[0]my_peds_hearingRange = 5
my_peds4[0]my_peds_group_numb = 0
my_peds4[0]my_peds_Combat_Ability = 10
my_peds4[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[0]my_peds_can_exit_vehicle = False
my_peds4[0]my_peds_waypoint = 2
my_peds4[0]COMPONENT_FACE_DRAWABLE = 0
my_peds4[0]COMPONENT_FACE_TEXTURE = 0
my_peds4[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[0]COMPONENT_HEAD_TEXTURE = 0
my_peds4[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[0]COMPONENT_HAIR_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[0]COMPONENT_TORSO_TEXTURE = 0
my_peds4[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[0]COMPONENT_LEGS_TEXTURE = 0
my_peds4[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[0]COMPONENT_HANDS_TEXTURE = 0
my_peds4[0]COMPONENT_FEET_DRAWABLE = 0
my_peds4[0]COMPONENT_FEET_TEXTURE = 0
my_peds4[0]COMPONENT_EYES_DRAWABLE = 0
my_peds4[0]COMPONENT_EYES_TEXTURE = 0
my_peds4[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[0]COMPONENT_TASKS_TEXTURE = 0
my_peds4[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[0]PROP_HATS_INDEX = -1
my_peds4[0]PROP_HATS_TEXTURE = -1
my_peds4[0]PROP_GLASSES_INDEX = -1
my_peds4[0]PROP_GLASSES_TEXTURE = -1
my_peds4[0]PROP_EARS_INDEX = -1
my_peds4[0]PROP_EARS_TEXTURE = -1
my_peds4[1]Model = s_m_m_strperf_01
my_peds4[1]Model2 = 0x795AC7A8
my_peds4[1]Positionx = 1366.322
my_peds4[1]Positiony = 6572.367
my_peds4[1]Positionz = 12.49864
my_peds4[1]Heading = 66.28413
my_peds4[1]Task = 20
my_peds4[1]Weapon = Bat
my_peds4[1]Group = 1
my_peds4[1]SeatPosition = -1
my_peds4[1]my_peds_variation = Random
my_peds4[1]my_peds_Accuracy = 60
my_peds4[1]my_peds_Health = 800
my_peds4[1]my_peds_Armour = 0
my_peds4[1]my_peds_Invincible = False
my_peds4[1]my_peds_DrivingSpeed = 60
my_peds4[1]my_peds_DrivingStyle = Normal
my_peds4[1]my_peds_CombatEngaugeRange = 5
my_peds4[1]my_peds_CanLeaveGuardRange = False
my_peds4[1]my_peds_GuardRange = 5
my_peds4[1]my_peds_VecFallowDist = 5
my_peds4[1]my_peds_seeingRange = 5
my_peds4[1]my_peds_hearingRange = 5
my_peds4[1]my_peds_group_numb = 0
my_peds4[1]my_peds_Combat_Ability = 10
my_peds4[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[1]my_peds_can_exit_vehicle = False
my_peds4[1]my_peds_waypoint = 3
my_peds4[1]COMPONENT_FACE_DRAWABLE = 0
my_peds4[1]COMPONENT_FACE_TEXTURE = 0
my_peds4[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[1]COMPONENT_HEAD_TEXTURE = 0
my_peds4[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[1]COMPONENT_HAIR_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO_TEXTURE = 0
my_peds4[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[1]COMPONENT_LEGS_TEXTURE = 0
my_peds4[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[1]COMPONENT_HANDS_TEXTURE = 0
my_peds4[1]COMPONENT_FEET_DRAWABLE = 0
my_peds4[1]COMPONENT_FEET_TEXTURE = 0
my_peds4[1]COMPONENT_EYES_DRAWABLE = 0
my_peds4[1]COMPONENT_EYES_TEXTURE = 0
my_peds4[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[1]COMPONENT_TASKS_TEXTURE = 0
my_peds4[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[1]PROP_HATS_INDEX = -1
my_peds4[1]PROP_HATS_TEXTURE = -1
my_peds4[1]PROP_GLASSES_INDEX = -1
my_peds4[1]PROP_GLASSES_TEXTURE = -1
my_peds4[1]PROP_EARS_INDEX = -1
my_peds4[1]PROP_EARS_TEXTURE = -1
my_peds4[2]Model = s_m_m_strperf_01
my_peds4[2]Model2 = 0x795AC7A8
my_peds4[2]Positionx = 1369.526
my_peds4[2]Positiony = 6568.548
my_peds4[2]Positionz = 13.10244
my_peds4[2]Heading = 65.91994
my_peds4[2]Task = 20
my_peds4[2]Weapon = Bat
my_peds4[2]Group = 1
my_peds4[2]SeatPosition = -1
my_peds4[2]my_peds_variation = Random
my_peds4[2]my_peds_Accuracy = 60
my_peds4[2]my_peds_Health = 800
my_peds4[2]my_peds_Armour = 0
my_peds4[2]my_peds_Invincible = False
my_peds4[2]my_peds_DrivingSpeed = 60
my_peds4[2]my_peds_DrivingStyle = Normal
my_peds4[2]my_peds_CombatEngaugeRange = 5
my_peds4[2]my_peds_CanLeaveGuardRange = False
my_peds4[2]my_peds_GuardRange = 5
my_peds4[2]my_peds_VecFallowDist = 5
my_peds4[2]my_peds_seeingRange = 5
my_peds4[2]my_peds_hearingRange = 5
my_peds4[2]my_peds_group_numb = 0
my_peds4[2]my_peds_Combat_Ability = 10
my_peds4[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[2]my_peds_can_exit_vehicle = False
my_peds4[2]my_peds_waypoint = 4
my_peds4[2]COMPONENT_FACE_DRAWABLE = 0
my_peds4[2]COMPONENT_FACE_TEXTURE = 0
my_peds4[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[2]COMPONENT_HEAD_TEXTURE = 0
my_peds4[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[2]COMPONENT_HAIR_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO_TEXTURE = 0
my_peds4[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[2]COMPONENT_LEGS_TEXTURE = 0
my_peds4[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[2]COMPONENT_HANDS_TEXTURE = 0
my_peds4[2]COMPONENT_FEET_DRAWABLE = 0
my_peds4[2]COMPONENT_FEET_TEXTURE = 0
my_peds4[2]COMPONENT_EYES_DRAWABLE = 0
my_peds4[2]COMPONENT_EYES_TEXTURE = 0
my_peds4[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[2]COMPONENT_TASKS_TEXTURE = 0
my_peds4[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[2]PROP_HATS_INDEX = -1
my_peds4[2]PROP_HATS_TEXTURE = -1
my_peds4[2]PROP_GLASSES_INDEX = -1
my_peds4[2]PROP_GLASSES_TEXTURE = -1
my_peds4[2]PROP_EARS_INDEX = -1
my_peds4[2]PROP_EARS_TEXTURE = -1
my_peds4[3]Model = s_m_m_strperf_01
my_peds4[3]Model2 = 0x795AC7A8
my_peds4[3]Positionx = 1369.026
my_peds4[3]Positiony = 6571.296
my_peds4[3]Positionz = 12.71736
my_peds4[3]Heading = 66.00008
my_peds4[3]Task = 20
my_peds4[3]Weapon = Bat
my_peds4[3]Group = 1
my_peds4[3]SeatPosition = -1
my_peds4[3]my_peds_variation = Random
my_peds4[3]my_peds_Accuracy = 60
my_peds4[3]my_peds_Health = 800
my_peds4[3]my_peds_Armour = 0
my_peds4[3]my_peds_Invincible = False
my_peds4[3]my_peds_DrivingSpeed = 60
my_peds4[3]my_peds_DrivingStyle = Normal
my_peds4[3]my_peds_CombatEngaugeRange = 5
my_peds4[3]my_peds_CanLeaveGuardRange = False
my_peds4[3]my_peds_GuardRange = 5
my_peds4[3]my_peds_VecFallowDist = 5
my_peds4[3]my_peds_seeingRange = 5
my_peds4[3]my_peds_hearingRange = 5
my_peds4[3]my_peds_group_numb = 0
my_peds4[3]my_peds_Combat_Ability = 10
my_peds4[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[3]my_peds_can_exit_vehicle = False
my_peds4[3]my_peds_waypoint = 5
my_peds4[3]COMPONENT_FACE_DRAWABLE = 0
my_peds4[3]COMPONENT_FACE_TEXTURE = 0
my_peds4[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[3]COMPONENT_HEAD_TEXTURE = 0
my_peds4[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[3]COMPONENT_HAIR_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[3]COMPONENT_TORSO_TEXTURE = 0
my_peds4[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[3]COMPONENT_LEGS_TEXTURE = 0
my_peds4[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[3]COMPONENT_HANDS_TEXTURE = 0
my_peds4[3]COMPONENT_FEET_DRAWABLE = 0
my_peds4[3]COMPONENT_FEET_TEXTURE = 0
my_peds4[3]COMPONENT_EYES_DRAWABLE = 0
my_peds4[3]COMPONENT_EYES_TEXTURE = 0
my_peds4[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[3]COMPONENT_TASKS_TEXTURE = 0
my_peds4[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[3]PROP_HATS_INDEX = -1
my_peds4[3]PROP_HATS_TEXTURE = -1
my_peds4[3]PROP_GLASSES_INDEX = -1
my_peds4[3]PROP_GLASSES_TEXTURE = -1
my_peds4[3]PROP_EARS_INDEX = -1
my_peds4[3]PROP_EARS_TEXTURE = -1
my_peds4[4]Model = s_m_m_strperf_01
my_peds4[4]Model2 = 0x795AC7A8
my_peds4[4]Positionx = 1372.456
my_peds4[4]Positiony = 6569.229
my_peds4[4]Positionz = 13.2904
my_peds4[4]Heading = 146.9998
my_peds4[4]Task = 20
my_peds4[4]Weapon = Bat
my_peds4[4]Group = 1
my_peds4[4]SeatPosition = 0
my_peds4[4]my_peds_variation = Random
my_peds4[4]my_peds_Accuracy = 60
my_peds4[4]my_peds_Health = 800
my_peds4[4]my_peds_Armour = 0
my_peds4[4]my_peds_Invincible = False
my_peds4[4]my_peds_DrivingSpeed = 60
my_peds4[4]my_peds_DrivingStyle = Normal
my_peds4[4]my_peds_CombatEngaugeRange = 5
my_peds4[4]my_peds_CanLeaveGuardRange = False
my_peds4[4]my_peds_GuardRange = 5
my_peds4[4]my_peds_VecFallowDist = 5
my_peds4[4]my_peds_seeingRange = 5
my_peds4[4]my_peds_hearingRange = 5
my_peds4[4]my_peds_group_numb = 0
my_peds4[4]my_peds_Combat_Ability = 10
my_peds4[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[4]my_peds_can_exit_vehicle = False
my_peds4[4]my_peds_waypoint = 6
my_peds4[4]COMPONENT_FACE_DRAWABLE = 0
my_peds4[4]COMPONENT_FACE_TEXTURE = 0
my_peds4[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[4]COMPONENT_HEAD_TEXTURE = 0
my_peds4[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[4]COMPONENT_HAIR_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[4]COMPONENT_TORSO_TEXTURE = 0
my_peds4[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[4]COMPONENT_LEGS_TEXTURE = 0
my_peds4[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[4]COMPONENT_HANDS_TEXTURE = 0
my_peds4[4]COMPONENT_FEET_DRAWABLE = 0
my_peds4[4]COMPONENT_FEET_TEXTURE = 0
my_peds4[4]COMPONENT_EYES_DRAWABLE = 0
my_peds4[4]COMPONENT_EYES_TEXTURE = 0
my_peds4[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[4]COMPONENT_TASKS_TEXTURE = 0
my_peds4[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[4]PROP_HATS_INDEX = -1
my_peds4[4]PROP_HATS_TEXTURE = -1
my_peds4[4]PROP_GLASSES_INDEX = -1
my_peds4[4]PROP_GLASSES_TEXTURE = -1
my_peds4[4]PROP_EARS_INDEX = -1
my_peds4[4]PROP_EARS_TEXTURE = -1
my_peds4[5]Model = s_m_m_strperf_01
my_peds4[5]Model2 = 0x795AC7A8
my_peds4[5]Positionx = 1372.131
my_peds4[5]Positiony = 6570.67
my_peds4[5]Positionz = 13.0606
my_peds4[5]Heading = 95.99969
my_peds4[5]Task = 20
my_peds4[5]Weapon = Bat
my_peds4[5]Group = 1
my_peds4[5]SeatPosition = 0
my_peds4[5]my_peds_variation = Random
my_peds4[5]my_peds_Accuracy = 60
my_peds4[5]my_peds_Health = 800
my_peds4[5]my_peds_Armour = 0
my_peds4[5]my_peds_Invincible = False
my_peds4[5]my_peds_DrivingSpeed = 60
my_peds4[5]my_peds_DrivingStyle = Normal
my_peds4[5]my_peds_CombatEngaugeRange = 5
my_peds4[5]my_peds_CanLeaveGuardRange = False
my_peds4[5]my_peds_GuardRange = 5
my_peds4[5]my_peds_VecFallowDist = 5
my_peds4[5]my_peds_seeingRange = 5
my_peds4[5]my_peds_hearingRange = 5
my_peds4[5]my_peds_group_numb = 0
my_peds4[5]my_peds_Combat_Ability = 10
my_peds4[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[5]my_peds_can_exit_vehicle = False
my_peds4[5]my_peds_waypoint = 7
my_peds4[5]COMPONENT_FACE_DRAWABLE = 0
my_peds4[5]COMPONENT_FACE_TEXTURE = 0
my_peds4[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[5]COMPONENT_HEAD_TEXTURE = 0
my_peds4[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[5]COMPONENT_HAIR_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO_TEXTURE = 0
my_peds4[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[5]COMPONENT_LEGS_TEXTURE = 0
my_peds4[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[5]COMPONENT_HANDS_TEXTURE = 0
my_peds4[5]COMPONENT_FEET_DRAWABLE = 0
my_peds4[5]COMPONENT_FEET_TEXTURE = 0
my_peds4[5]COMPONENT_EYES_DRAWABLE = 0
my_peds4[5]COMPONENT_EYES_TEXTURE = 0
my_peds4[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[5]COMPONENT_TASKS_TEXTURE = 0
my_peds4[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[5]PROP_HATS_INDEX = -1
my_peds4[5]PROP_HATS_TEXTURE = -1
my_peds4[5]PROP_GLASSES_INDEX = -1
my_peds4[5]PROP_GLASSES_TEXTURE = -1
my_peds4[5]PROP_EARS_INDEX = -1
my_peds4[5]PROP_EARS_TEXTURE = -1
my_peds4[6]Model = s_m_m_strperf_01
my_peds4[6]Model2 = 0x795AC7A8
my_peds4[6]Positionx = 1375.439
my_peds4[6]Positiony = 6569.527
my_peds4[6]Positionz = 13.53966
my_peds4[6]Heading = 285.2112
my_peds4[6]Task = 20
my_peds4[6]Weapon = Bat
my_peds4[6]Group = 1
my_peds4[6]SeatPosition = 0
my_peds4[6]my_peds_variation = Random
my_peds4[6]my_peds_Accuracy = 60
my_peds4[6]my_peds_Health = 800
my_peds4[6]my_peds_Armour = 0
my_peds4[6]my_peds_Invincible = False
my_peds4[6]my_peds_DrivingSpeed = 60
my_peds4[6]my_peds_DrivingStyle = Normal
my_peds4[6]my_peds_CombatEngaugeRange = 5
my_peds4[6]my_peds_CanLeaveGuardRange = False
my_peds4[6]my_peds_GuardRange = 5
my_peds4[6]my_peds_VecFallowDist = 5
my_peds4[6]my_peds_seeingRange = 5
my_peds4[6]my_peds_hearingRange = 5
my_peds4[6]my_peds_group_numb = 0
my_peds4[6]my_peds_Combat_Ability = 10
my_peds4[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[6]my_peds_can_exit_vehicle = False
my_peds4[6]my_peds_waypoint = 8
my_peds4[6]COMPONENT_FACE_DRAWABLE = 0
my_peds4[6]COMPONENT_FACE_TEXTURE = 0
my_peds4[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[6]COMPONENT_HEAD_TEXTURE = 0
my_peds4[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[6]COMPONENT_HAIR_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO_TEXTURE = 0
my_peds4[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[6]COMPONENT_LEGS_TEXTURE = 0
my_peds4[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[6]COMPONENT_HANDS_TEXTURE = 0
my_peds4[6]COMPONENT_FEET_DRAWABLE = 0
my_peds4[6]COMPONENT_FEET_TEXTURE = 0
my_peds4[6]COMPONENT_EYES_DRAWABLE = 0
my_peds4[6]COMPONENT_EYES_TEXTURE = 0
my_peds4[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[6]COMPONENT_TASKS_TEXTURE = 0
my_peds4[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[6]PROP_HATS_INDEX = -1
my_peds4[6]PROP_HATS_TEXTURE = -1
my_peds4[6]PROP_GLASSES_INDEX = -1
my_peds4[6]PROP_GLASSES_TEXTURE = -1
my_peds4[6]PROP_EARS_INDEX = -1
my_peds4[6]PROP_EARS_TEXTURE = -1
my_peds4[7]Model = s_m_m_strperf_01
my_peds4[7]Model2 = 0x795AC7A8
my_peds4[7]Positionx = 1376.284
my_peds4[7]Positiony = 6569.679
my_peds4[7]Positionz = 13.60421
my_peds4[7]Heading = 285.0005
my_peds4[7]Task = 20
my_peds4[7]Weapon = Bat
my_peds4[7]Group = 1
my_peds4[7]SeatPosition = 0
my_peds4[7]my_peds_variation = Random
my_peds4[7]my_peds_Accuracy = 60
my_peds4[7]my_peds_Health = 800
my_peds4[7]my_peds_Armour = 0
my_peds4[7]my_peds_Invincible = False
my_peds4[7]my_peds_DrivingSpeed = 60
my_peds4[7]my_peds_DrivingStyle = Normal
my_peds4[7]my_peds_CombatEngaugeRange = 5
my_peds4[7]my_peds_CanLeaveGuardRange = False
my_peds4[7]my_peds_GuardRange = 5
my_peds4[7]my_peds_VecFallowDist = 5
my_peds4[7]my_peds_seeingRange = 5
my_peds4[7]my_peds_hearingRange = 5
my_peds4[7]my_peds_group_numb = 0
my_peds4[7]my_peds_Combat_Ability = 10
my_peds4[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[7]my_peds_can_exit_vehicle = False
my_peds4[7]my_peds_waypoint = 9
my_peds4[7]COMPONENT_FACE_DRAWABLE = 0
my_peds4[7]COMPONENT_FACE_TEXTURE = 0
my_peds4[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[7]COMPONENT_HEAD_TEXTURE = 0
my_peds4[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[7]COMPONENT_HAIR_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[7]COMPONENT_TORSO_TEXTURE = 0
my_peds4[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[7]COMPONENT_LEGS_TEXTURE = 0
my_peds4[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[7]COMPONENT_HANDS_TEXTURE = 0
my_peds4[7]COMPONENT_FEET_DRAWABLE = 0
my_peds4[7]COMPONENT_FEET_TEXTURE = 0
my_peds4[7]COMPONENT_EYES_DRAWABLE = 0
my_peds4[7]COMPONENT_EYES_TEXTURE = 0
my_peds4[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[7]COMPONENT_TASKS_TEXTURE = 0
my_peds4[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[7]PROP_HATS_INDEX = -1
my_peds4[7]PROP_HATS_TEXTURE = -1
my_peds4[7]PROP_GLASSES_INDEX = -1
my_peds4[7]PROP_GLASSES_TEXTURE = -1
my_peds4[7]PROP_EARS_INDEX = -1
my_peds4[7]PROP_EARS_TEXTURE = -1
my_peds4[8]Model = s_m_y_clown_01
my_peds4[8]Model2 = 0x4498DDE
my_peds4[8]Positionx = 1376.099
my_peds4[8]Positiony = 6565.638
my_peds4[8]Positionz = 14.00314
my_peds4[8]Heading = 254.6238
my_peds4[8]Task = 20
my_peds4[8]Weapon = Bat
my_peds4[8]Group = 1
my_peds4[8]SeatPosition = -1
my_peds4[8]my_peds_variation = Random
my_peds4[8]my_peds_Accuracy = 60
my_peds4[8]my_peds_Health = 800
my_peds4[8]my_peds_Armour = 0
my_peds4[8]my_peds_Invincible = False
my_peds4[8]my_peds_DrivingSpeed = 60
my_peds4[8]my_peds_DrivingStyle = Normal
my_peds4[8]my_peds_CombatEngaugeRange = 5
my_peds4[8]my_peds_CanLeaveGuardRange = False
my_peds4[8]my_peds_GuardRange = 5
my_peds4[8]my_peds_VecFallowDist = 5
my_peds4[8]my_peds_seeingRange = 5
my_peds4[8]my_peds_hearingRange = 5
my_peds4[8]my_peds_group_numb = 0
my_peds4[8]my_peds_Combat_Ability = 10
my_peds4[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[8]my_peds_can_exit_vehicle = False
my_peds4[8]my_peds_waypoint = 10
my_peds4[8]COMPONENT_FACE_DRAWABLE = 0
my_peds4[8]COMPONENT_FACE_TEXTURE = 2
my_peds4[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[8]COMPONENT_HEAD_TEXTURE = 0
my_peds4[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[8]COMPONENT_HAIR_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[8]COMPONENT_TORSO_TEXTURE = 1
my_peds4[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[8]COMPONENT_LEGS_TEXTURE = 1
my_peds4[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[8]COMPONENT_HANDS_TEXTURE = 0
my_peds4[8]COMPONENT_FEET_DRAWABLE = 0
my_peds4[8]COMPONENT_FEET_TEXTURE = 0
my_peds4[8]COMPONENT_EYES_DRAWABLE = 0
my_peds4[8]COMPONENT_EYES_TEXTURE = 0
my_peds4[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[8]COMPONENT_TASKS_TEXTURE = 0
my_peds4[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[8]PROP_HATS_INDEX = -1
my_peds4[8]PROP_HATS_TEXTURE = -1
my_peds4[8]PROP_GLASSES_INDEX = -1
my_peds4[8]PROP_GLASSES_TEXTURE = -1
my_peds4[8]PROP_EARS_INDEX = -1
my_peds4[8]PROP_EARS_TEXTURE = -1
my_peds4[9]Model = s_m_y_clown_01
my_peds4[9]Model2 = 0x4498DDE
my_peds4[9]Positionx = 1382.853
my_peds4[9]Positiony = 6576.698
my_peds4[9]Positionz = 13.64739
my_peds4[9]Heading = 186.0002
my_peds4[9]Task = 20
my_peds4[9]Weapon = Bat
my_peds4[9]Group = 1
my_peds4[9]SeatPosition = -1
my_peds4[9]my_peds_variation = Random
my_peds4[9]my_peds_Accuracy = 60
my_peds4[9]my_peds_Health = 800
my_peds4[9]my_peds_Armour = 0
my_peds4[9]my_peds_Invincible = False
my_peds4[9]my_peds_DrivingSpeed = 60
my_peds4[9]my_peds_DrivingStyle = Normal
my_peds4[9]my_peds_CombatEngaugeRange = 5
my_peds4[9]my_peds_CanLeaveGuardRange = False
my_peds4[9]my_peds_GuardRange = 5
my_peds4[9]my_peds_VecFallowDist = 5
my_peds4[9]my_peds_seeingRange = 5
my_peds4[9]my_peds_hearingRange = 5
my_peds4[9]my_peds_group_numb = 0
my_peds4[9]my_peds_Combat_Ability = 10
my_peds4[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[9]my_peds_can_exit_vehicle = False
my_peds4[9]my_peds_waypoint = 11
my_peds4[9]COMPONENT_FACE_DRAWABLE = 0
my_peds4[9]COMPONENT_FACE_TEXTURE = 1
my_peds4[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[9]COMPONENT_HEAD_TEXTURE = 0
my_peds4[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[9]COMPONENT_HAIR_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO_TEXTURE = 2
my_peds4[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[9]COMPONENT_LEGS_TEXTURE = 2
my_peds4[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[9]COMPONENT_HANDS_TEXTURE = 0
my_peds4[9]COMPONENT_FEET_DRAWABLE = 0
my_peds4[9]COMPONENT_FEET_TEXTURE = 0
my_peds4[9]COMPONENT_EYES_DRAWABLE = 0
my_peds4[9]COMPONENT_EYES_TEXTURE = 0
my_peds4[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[9]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds4[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[9]COMPONENT_TASKS_TEXTURE = 0
my_peds4[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[9]PROP_HATS_INDEX = -1
my_peds4[9]PROP_HATS_TEXTURE = -1
my_peds4[9]PROP_GLASSES_INDEX = -1
my_peds4[9]PROP_GLASSES_TEXTURE = -1
my_peds4[9]PROP_EARS_INDEX = -1
my_peds4[9]PROP_EARS_TEXTURE = -1
my_peds4[10]Model = s_m_m_strperf_01
my_peds4[10]Model2 = 0x795AC7A8
my_peds4[10]Positionx = 1287.993
my_peds4[10]Positiony = 6585.215
my_peds4[10]Positionz = 2.415164
my_peds4[10]Heading = 279.0005
my_peds4[10]Task = 13
my_peds4[10]Weapon = CarbineRifle
my_peds4[10]Group = 1
my_peds4[10]SeatPosition = -1
my_peds4[10]my_peds_variation = Default
my_peds4[10]my_peds_Accuracy = 60
my_peds4[10]my_peds_Health = 800
my_peds4[10]my_peds_Armour = 0
my_peds4[10]my_peds_Invincible = False
my_peds4[10]my_peds_DrivingSpeed = 60
my_peds4[10]my_peds_DrivingStyle = Normal
my_peds4[10]my_peds_CombatEngaugeRange = 10
my_peds4[10]my_peds_CanLeaveGuardRange = False
my_peds4[10]my_peds_GuardRange = 2
my_peds4[10]my_peds_VecFallowDist = 5
my_peds4[10]my_peds_seeingRange = 15
my_peds4[10]my_peds_hearingRange = 15
my_peds4[10]my_peds_group_numb = 0
my_peds4[10]my_peds_Combat_Ability = 10
my_peds4[10]my_peds_senario = WORLD_HUMAN_HUMAN_STATUE
my_peds4[10]my_peds_can_exit_vehicle = False
my_peds4[10]my_peds_waypoint = 0
my_peds4[10]COMPONENT_FACE_DRAWABLE = 0
my_peds4[10]COMPONENT_FACE_TEXTURE = 0
my_peds4[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[10]COMPONENT_HEAD_TEXTURE = 0
my_peds4[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[10]COMPONENT_HAIR_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO_TEXTURE = 0
my_peds4[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[10]COMPONENT_LEGS_TEXTURE = 0
my_peds4[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[10]COMPONENT_HANDS_TEXTURE = 0
my_peds4[10]COMPONENT_FEET_DRAWABLE = 0
my_peds4[10]COMPONENT_FEET_TEXTURE = 0
my_peds4[10]COMPONENT_EYES_DRAWABLE = 0
my_peds4[10]COMPONENT_EYES_TEXTURE = 0
my_peds4[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[10]COMPONENT_TASKS_TEXTURE = 0
my_peds4[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[10]PROP_HATS_INDEX = -1
my_peds4[10]PROP_HATS_TEXTURE = -1
my_peds4[10]PROP_GLASSES_INDEX = -1
my_peds4[10]PROP_GLASSES_TEXTURE = -1
my_peds4[10]PROP_EARS_INDEX = -1
my_peds4[10]PROP_EARS_TEXTURE = -1
my_peds4[11]Model = s_m_m_strperf_01
my_peds4[11]Model2 = 0x795AC7A8
my_peds4[11]Positionx = 1289.896
my_peds4[11]Positiony = 6583.001
my_peds4[11]Positionz = 2.429214
my_peds4[11]Heading = 279.0005
my_peds4[11]Task = 13
my_peds4[11]Weapon = CarbineRifle
my_peds4[11]Group = 1
my_peds4[11]SeatPosition = -1
my_peds4[11]my_peds_variation = Default
my_peds4[11]my_peds_Accuracy = 60
my_peds4[11]my_peds_Health = 800
my_peds4[11]my_peds_Armour = 0
my_peds4[11]my_peds_Invincible = False
my_peds4[11]my_peds_DrivingSpeed = 60
my_peds4[11]my_peds_DrivingStyle = Normal
my_peds4[11]my_peds_CombatEngaugeRange = 10
my_peds4[11]my_peds_CanLeaveGuardRange = False
my_peds4[11]my_peds_GuardRange = 2
my_peds4[11]my_peds_VecFallowDist = 5
my_peds4[11]my_peds_seeingRange = 15
my_peds4[11]my_peds_hearingRange = 15
my_peds4[11]my_peds_group_numb = 0
my_peds4[11]my_peds_Combat_Ability = 10
my_peds4[11]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[11]my_peds_can_exit_vehicle = False
my_peds4[11]my_peds_waypoint = 0
my_peds4[11]COMPONENT_FACE_DRAWABLE = 0
my_peds4[11]COMPONENT_FACE_TEXTURE = 0
my_peds4[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[11]COMPONENT_HEAD_TEXTURE = 0
my_peds4[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[11]COMPONENT_HAIR_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO_TEXTURE = 0
my_peds4[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[11]COMPONENT_LEGS_TEXTURE = 0
my_peds4[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[11]COMPONENT_HANDS_TEXTURE = 0
my_peds4[11]COMPONENT_FEET_DRAWABLE = 0
my_peds4[11]COMPONENT_FEET_TEXTURE = 0
my_peds4[11]COMPONENT_EYES_DRAWABLE = 0
my_peds4[11]COMPONENT_EYES_TEXTURE = 0
my_peds4[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[11]COMPONENT_TASKS_TEXTURE = 0
my_peds4[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[11]PROP_HATS_INDEX = -1
my_peds4[11]PROP_HATS_TEXTURE = -1
my_peds4[11]PROP_GLASSES_INDEX = -1
my_peds4[11]PROP_GLASSES_TEXTURE = -1
my_peds4[11]PROP_EARS_INDEX = -1
my_peds4[11]PROP_EARS_TEXTURE = -1
my_peds4[12]Model = s_m_m_strperf_01
my_peds4[12]Model2 = 0x795AC7A8
my_peds4[12]Positionx = 1287.531
my_peds4[12]Positiony = 6587.678
my_peds4[12]Positionz = 2.371057
my_peds4[12]Heading = 279.0938
my_peds4[12]Task = 13
my_peds4[12]Weapon = CarbineRifle
my_peds4[12]Group = 1
my_peds4[12]SeatPosition = -1
my_peds4[12]my_peds_variation = Default
my_peds4[12]my_peds_Accuracy = 60
my_peds4[12]my_peds_Health = 800
my_peds4[12]my_peds_Armour = 0
my_peds4[12]my_peds_Invincible = False
my_peds4[12]my_peds_DrivingSpeed = 60
my_peds4[12]my_peds_DrivingStyle = Normal
my_peds4[12]my_peds_CombatEngaugeRange = 10
my_peds4[12]my_peds_CanLeaveGuardRange = False
my_peds4[12]my_peds_GuardRange = 2
my_peds4[12]my_peds_VecFallowDist = 5
my_peds4[12]my_peds_seeingRange = 15
my_peds4[12]my_peds_hearingRange = 15
my_peds4[12]my_peds_group_numb = 0
my_peds4[12]my_peds_Combat_Ability = 10
my_peds4[12]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds4[12]my_peds_can_exit_vehicle = False
my_peds4[12]my_peds_waypoint = 0
my_peds4[12]COMPONENT_FACE_DRAWABLE = 0
my_peds4[12]COMPONENT_FACE_TEXTURE = 0
my_peds4[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[12]COMPONENT_HEAD_TEXTURE = 0
my_peds4[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[12]COMPONENT_HAIR_TEXTURE = 0
my_peds4[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[12]COMPONENT_TORSO_TEXTURE = 0
my_peds4[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[12]COMPONENT_LEGS_TEXTURE = 0
my_peds4[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[12]COMPONENT_HANDS_TEXTURE = 0
my_peds4[12]COMPONENT_FEET_DRAWABLE = 0
my_peds4[12]COMPONENT_FEET_TEXTURE = 0
my_peds4[12]COMPONENT_EYES_DRAWABLE = 0
my_peds4[12]COMPONENT_EYES_TEXTURE = 0
my_peds4[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[12]COMPONENT_TASKS_TEXTURE = 0
my_peds4[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[12]PROP_HATS_INDEX = -1
my_peds4[12]PROP_HATS_TEXTURE = -1
my_peds4[12]PROP_GLASSES_INDEX = -1
my_peds4[12]PROP_GLASSES_TEXTURE = -1
my_peds4[12]PROP_EARS_INDEX = -1
my_peds4[12]PROP_EARS_TEXTURE = -1
